using System.ComponentModel; namespace Binance.TradeRobot.Model.Base { public class Enums { #region 用户资金 /// /// 资金变更类型 追投=0,提现=1,转移=2 /// public enum CapitalChangeType { /// /// 增加资金 /// Add = 0, /// /// 减少资金 /// Reduce = 1, /// /// 转移资金 /// Transfer = 2 } /// /// 资金方向 转入=0,转出=1 /// public enum FundDirection { In = 0, Out = 1 } #endregion #region 机器人 /// /// 业务类型 币币=0,逐仓杠杆=1,U本位合约=2 /// public enum BusinessType { /// /// 币币 /// Spot = 0, /// /// 逐仓杠杆 /// Spot_Margin = 1, /// /// U本位合约 /// UPrep = 2 } /// /// 机器人状态 Stop=0,Runing=1 /// public enum RobotState { Stop = 0, Runing = 1 } /// /// 交易策略 动量趋势v2=2,金字塔=11 /// public enum TradePolicy { 动量趋势v2 = 2, 金字塔 = 11 } /// /// 信号周期 1m=0,3m=1,5m=2,15m=3,30m=4,1h=5,2h=6,4h=7,6h=8,8h=9,12h=10,1d=11,3d=12,1w=13,1M=14 /// public enum SignalPeriod { _1m, _3m, _5m, _15m, _30m, _1h, _2h, _4h, _6h, _8h, _12h, _1d, _3d, _1w, _1M } #endregion #region 交易所 /// /// Binance=0, Gate.io=1 /// public enum Exchange { /// /// 币安 /// Binance = 0, /// /// 芝麻开门 /// Gate_IO = 1 } /// /// 借币状态 Loading=0 returned=1 /// public enum LoanState { Loaning, retured } /// /// 订单状态 /// public enum OrderState { Created } /// /// 交易方向 Buy=0,Sell=1 /// public enum TradeDirection { Buy, Sell } #endregion } }